Uses of Interface
com.janboerman.invsee.spigot.api.response.OpenResponse
Package
Description
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Uses of OpenResponse in com.janboerman.invsee.spigot.api
Modifier and TypeMethodDescriptionInvseeAPI.spectateEnderChest
(Player spectator, HumanEntity target, CreationOptions<EnderChestSlot> options) Opens anEnderSpectatorInventory
for a player.InvseeAPI.spectateInventory
(Player spectator, HumanEntity target, CreationOptions<PlayerInventorySlot> options) Opens aMainSpectatorInventory
for a player.Modifier and TypeMethodDescriptionInvseeAPI.spectateEnderChest
(Player spectator, String targetName, CreationOptions<EnderChestSlot> options) Opens anEnderSpectatorInventory
for a player.InvseeAPI.spectateEnderChest
(Player spectator, UUID targetId, String targetName, CreationOptions<EnderChestSlot> options) Opens anEnderSpectatorInventory
for a player.InvseeAPI.spectateInventory
(Player spectator, String targetName, CreationOptions<PlayerInventorySlot> options) Opens aMainSpectatorInventory
for a player.InvseeAPI.spectateInventory
(Player spectator, UUID targetId, String targetName, CreationOptions<PlayerInventorySlot> options) Opens aMainSpectatorInventory
for a player. -
Uses of OpenResponse in com.janboerman.invsee.spigot.api.response
Modifier and TypeMethodDescriptionstatic <SIV extends SpectatorInventoryView<?>>
OpenResponse<SIV> OpenResponse.closed
(NotOpenedReason reason) Create a closed OpenResponsestatic <SIV extends SpectatorInventoryView<?>>
OpenResponse<SIV> OpenResponse.ofNullable
(SIV nullableView, NotOpenedReason ifNull) Deprecated.static <SIV extends SpectatorInventoryView<?>>
OpenResponse<SIV> OpenResponse.open
(SIV inventoryView) Create an open OpenResponse -
Uses of OpenResponse in com.janboerman.invsee.spigot.internal
Modifier and TypeMethodDescriptionInvseePlatform.openEnderSpectatorInventory
(Player spectator, EnderSpectatorInventory spectatorInventory, CreationOptions<EnderChestSlot> options) InvseePlatform.openMainSpectatorInventory
(Player spectator, MainSpectatorInventory spectatorInventory, CreationOptions<PlayerInventorySlot> options)